Fread seems to have an issue if it's more than around 100 bytes


Using normal file protocol under c++11.

File * filep = fopen(“filename”, “r”);

if (filep != NULL)
char buffer[500];
size_t size;
struct stat statBuff;
int status = stat(“filename”, &statBuff);
if (status == 0)
int numRead = 0;
numRead = fread(buffer, 500, 1, filep);
//other code.

This crashes during the fread call. If I reduce the size to 100 bytes it mostly passes, but if I reduce it to one byte and put it in a for loop to read one byte over and over until it reaches size, it works just fine and I get all my data. In this case, my file is only 374 bytes, so I know I’m not running off the end of the buffer.

Has anyone else seen this? This is with Legato 7.11 (R7) with a WP76xx system.


Your application is sanboxed ?

Please, it’s possible to show your adef file ?

Please, check in the documentation, the application def: maxFileSystemBytes and maxMemoryBytes.

Best regards,


Hi @spastor,
No, it’s not sandboxed as there are things I can’t do under sandboxed mode. It doesn’t appear to be a memory issue as I can either new, or declare a stack variable to contain the bytes read, and as long as I fread it one byte at a time, then all is well.

Here is the .adef, just standard stuff except that it’s not sandboxed.

sandboxed: false

TestProgram = (TestProgramPP)

TestProgram.TestProgramPP.le_mdc -> .le_mdc
TestProgram.TestProgramPP.le_data -> .le_data
TestProgram.TestProgramPP.le_info -> .le_info
TestProgram.TestProgramPP.le_mrc -> .le_mrc
TestProgram.TestProgramPP.le_sim -> .le_sim

( TestProgram )

maxCoreDumpFileBytes: 512K
maxFileBytes: 512K

version: 1.0.0
maxFileSystemBytes: 512K